We’re building a boutique online mentorship program for artists who want to create stronger 3D characters and more polished, portfolio-ready work.With a focus on grooming, look development, and presentation, the program blends professional industry experience with thoughtful teaching to deliver clear guidance, meaningful feedback, and a warm, high-touch learning experience.

Megan Lea Walker
Artist, lead, and supervisor with 14 years of experience across DreamWorks feature animation and real-time art at Meta.
Specializes in texture work, look development, and grooming, helping artists build standout portfolios and industry-ready skills.

Caleb Kicklighter
Professor with over 10 years of experience teaching 3D Animation courses and Look Development in higher-education.
Graduates from his classes now work at
DreamWorks, WDAS, and Pixar.
ideal for: Artists building a competitive portfolio, students transitioning toward professional-level work, artists who want a premium, hands-on mentorship experience
one-time
1 meet x 75 mins
1 live mentorship session (75 mins)
In-depth critique and discussion
Portfolio or project direction tailored to the students goals
Clear recommendations for improvements and next actions
extended
4 meets x 75 mins
4 live mentorship sessions (75 minutes each)
Personalized critique across meets
Goal-based progression tailored to the artist’s needs
Support refining a piece from early work through polish
Consistent feedback and course correction as the work evolves
full
8 meets x 75 mins
8 live mentorship sessions (75 minutes each)
Sustained, personalized critique and direction
Portfolio strategy
Longer runway for iteration, polish, and growth
Deeper support for artistic decision-making and presentation
Character look
development class
12 weeks
ideal for:
artists looking for more structure in their journey for learning look development and grooming
Our 12 week mentorship course will guide you through creating a cinematic-quality look for your stylized character
This class covers building shaders, painting texture maps, growing and styling hair, and lighting and rendering your final results
By the end of the course you will have portfolio-ready renders of your character looking like they’re ready for the next feature animation!